Demon's Souls Wiki
Advertisement


The Claws are a Fist Weapon in Demon's Souls.

Description[]

In-Game Description

A hand-to-hand weapon with protruding sharp claws. It has a slashing attack type.
Not swaying from it's [sic] wicked appearance, it is the weapon of the King's covert operatives.


Move-set[]

Attack Description
One-handed R1 Right hook
One-handed R2 Delayed uppercut
Two-handed R1 None
Two-handed R2 None
Running/Backstep attack Charging punch
Rolling attack Backhand
Push Headbutt
One-handed L1 Jab
One-handed L2 Parry

Upgrades[]

Basic[]

Requires Sharpstone

Name Damage Stat

Bonuses

Shard Shard Chunk Pure
Claws +0 Bleed 120 E/D/-/- N/A N/A N/A N/A
Claws +1 Bleed 120 E/D/-/- 1 N/A N/A N/A
Claws +2 Bleed 120 E/D/-/- 2 N/A N/A N/A
Claws +3 Bleed 120 E/D/-/- 4 N/A N/A N/A
Claws +4 Bleed 120 D/D/-/- 4 1 N/A N/A
Claws +5 Bleed 120 D/D/-/- 4 2 N/A N/A
Claws +6 Bleed 120 D/D/-/- 4 3 N/A N/A
Claws +7 Bleed 120 D/C/-/- 4 3 1 N/A
Claws +8 Bleed 120 D/C/-/- 4 3 2 N/A
Claws +9 Bleed 120 D/C/-/- 4 3 3 N/A
Claws +10 Bleed 120 D/C/-/- 4 3 3 1

Demon's Soul[]

Requires Claws +8 and Hero Demon's Soul

Name Damage

Stat

Needed

Stat

Bonuses

Large Sword of Searching 170/0/0

Bleed 120

24/16/0/0 D/D/-/-

Mercury[]

Poison special effect. Requires Claws +3 Mercurystone.

Name Damage Stat

Bonuses

Shard Chunk Pure
Mercury

Claws +1

Bleed 120 

Poison

E/D/-/- 1 N/A N/A
Mercury

Claws +2

Bleed 120 

Poison

E/D/-/- 2 N/A N/A
Mercury

Claws +3

Bleed 120 

Poison

E/C/-/- 4 1 N/A
Mercury

Claws +4

Bleed 120 

Poison

E/C/-/- 4 2 N/A
Mercury

Claws +5

Bleed 120 

Poison

E/C/-/- 4 3 1

Moon[]

Magic damage added; primarily modified by Magic stat. Requires Claws +6 and Moonstone.

Name Damage Stat

Bonuses

Shard Chunk Pure
Moon

Claws +1

55/81/0 

Bleed 120

E/E/C/- 1 N/A N/A
Moon

Claws +2

67/89/0 

Bleed 120

E/E/C/- 2 N/A N/A
Moon

Claws +3

80/98/0 

Bleed 120

E/E/C/- 4 1 N/A
Moon

Claws +4

92/107/0 

Bleed 120

E/E/C/- 4 2 N/A
Moon

Claws +5

105/118/0 

Bleed 120

E/E/C/- 4 3 1

Quality[]

Moderate damage bonus from Strength and Dexterity. Requires Claws +3 and Clearstone.

Name Damage

Stat

Bonuses

Shard Chunk Pure
Quality

Claws +1

81/0/0 

Bleed 120

D/D/-/- 1 N/A N/A
Quality

Claws +2

91/0/0

Bleed 120

D/D/-/- 2 N/A N/A
Quality

Claws +3

102/0/0 

Bleed 120

C/C/-/- 4 1 N/A
Quality

Claws +4

112/0/0

Bleed 120

C/C/-/- 4 2 N/A
Quality

Claws +6

123/0/0 

Bleed 120

C/C/-/- 4 3 1

Sharp[]

Damage bonus is heavily modified by dexterity. Requires Claws +0 and Bladestone.

Name Damage Stat

Bonuses

Shard Chunk Pure
Sharp

Claws +1

77/0/0 

Bleed 120

E/C/-/- 1 N/A N/A
Sharp

Claws +2

84/0/0

Bleed 120

E/C/-/- 2 N/A N/A
Sharp

Claws +3

91/0/0 

Bleed 120

E/A/-/- 4 1 N/A
Sharp

Claws +4

98/0/0 

Bleed 120

E/A/-/- 4 2 N/A
Sharp

Claws +5

105/0/0 

Bleed 120

E/S/-/- 4 3 1

Tearing[]

Bleeding special effect.

Requires Claws +3 and Suckerstone.

Name Damage Stat

Bonuses

Shard Chunk Pure
Tearing

Claws +1

72/0/0 

Bleed 150

E/B/-/- 1 N/A N/A
Tearing

Claws +2

74/0/0 

Bleed 180

E/B/-/- 2 N/A N/A
Tearing

Claws +3

75/0/0 

Bleed 209

E/S/-/- 4 1 N/A
Tearing

Claws +4

77/0/0 

Bleed 240

E/S/-/- 4 2 N/A
Tearing

Claws +5

79/0/0 

Bleed 273

E/S/-/- 4 3 1

[]

Advertisement