I’m looking for someone to help me out with obtaining pure white world tendency in all areas. I’ll return the favour :).
What's on your mind?
Why did they do this. It looks so bad in the remaster.
Trying to import Template:SuperWeponBox from the Dark Souls Wiki for upgraded weapon paths.
Hi. Does anyone knows why my character stopped running at some point in the game? he is just walking and is impossible to play like this. Item and burden 17.6/106.0 and equip burden is 10.8/48. This is a nightmare. idiot is only wearing leather armor the dragon sword and a small shield.
Hello gamers, the upcoming Remake inspired me to do some 3D fan art. It's 9S in the Fluted Set and the Kings behind him. Hope you all like it.
"From JAPAN Studio and Bluepoint Games comes a remake of the PlayStation classic, Demon’s Souls™. Entirely rebuilt from the ground up and masterfully enhanced, this remake invites you to experience the unsettling story and ruthless combat of Demon’s Souls in unparalleled visual quality and incredible performance. Coming to PlayStation 5"- PlayStation
Making a Temple Knight, just beat Armor Spider. Any Advice?
Is this seriously the first discussion for this wiki? That's sad. D:
If you have any questions regarding the restoration of this wiki, post them here.
I defeated the dragon lord boss and I want the sword. it is blocked. A message says, only white world tendencies can get it. My world looks white. it is not black. What do I need to do? Thanks.
Does anyone know what is going on with demon's souls servers? I was able to sign in no problem this weekend, but when I tried logging in last night, I got this weird error message about the servers being offline. The website no longer works, and there's been no official announcement from the company. I just started playing this for the first time.
I know the wiki is largely inactive, but I would like to ask for opinions on renaming the "General Strategy" section to "Early Game" or something similar.
The reason that I want this is due to the fact that "General Strategy" sounds more like a permanent playstyle to me. However, as we all know, you're not in any way tied to a playstyle because of your starting class. The exception of this rule is early on, before the character you want takes any real shape.
So what do you think? Is my idea good or bad. If you have an idea of your own (such as a better section name, or other changes to the class pages) feel free to share.
I'm at a loss to understand how riposte damage works.
My testing of the relationship between standard attack damage and riposte damage revealed two things. First, like Dark Souls, rapiers (as well as daggers in this case) seem to have an undisplayed bonus to critical hit damage. However, I also found that the riposte multiplier seems to vary between weapon types, e.g. the shotel and the claws, having the same base attack power, deal slightly different riposte damage to the same enemy under the same conditions (namely, the claws seem to have a slightly higher multiplier). Second, I was also testing damage for fists, and my 47 Strength character had a way smaller riposte multiplier than my 12 Strength character against the same enemy under the same conditions.
Does anyone know where one could find the game's damage formula related to this sort of thing?